Added TextAlignment support in Text.

This commit is contained in:
Creeper Lv
2026-01-12 02:57:22 +11:00
parent 641a4581d2
commit f4b43abc08
2 changed files with 14 additions and 2 deletions

View File

@@ -16,6 +16,7 @@ namespace Progrart.Core.Graphics
bool IsStroke;
SKShader? shader = null;
string? fontFamily = null;
string alignment = "center";
public override void SetupProperties(Engine engine)
{
base.SetupProperties(engine);
@@ -30,6 +31,7 @@ namespace Progrart.Core.Graphics
__object.Set("StrokeWidth", 1);
__object.Set("Size", 1);
__object.Set("Text", "");
__object.Set("Alignment", "center");
__object.Set("IsStroke", true);
__object.Set("Color", ProgrartFunctions.color(engine, 1, 1, 1, 1));
@@ -42,6 +44,7 @@ namespace Progrart.Core.Graphics
{
StrokeWidth = (float)__object.Get("StrokeWidth").AsNumber();
str = __object.Get("Text").AsString();
alignment = __object.Get("Alignment").AsString();
Size = (float)__object.Get("Size").AsNumber();
IsStroke = (bool)__object.Get("IsStroke").AsBoolean();
{
@@ -69,6 +72,12 @@ namespace Progrart.Core.Graphics
LoadProperties();
SKPoint pos = context.TranslatePoint(Position);
float Size = context.TranslateSize(this.Size);
SKTextAlign align = alignment.ToLower() switch
{
"left" => SKTextAlign.Left,
"right" => SKTextAlign.Right,
_ => SKTextAlign.Center,
};
if (fontFamily is not null)
{
var face = context.GetFont(fontFamily);
@@ -76,7 +85,7 @@ namespace Progrart.Core.Graphics
{
context.canvas.DrawText(str,
pos.X, pos.Y, SKTextAlign.Center, new SKFont(face, Size) { },
pos.X, pos.Y, align, new SKFont(face, Size) { },
new SKPaint()
{
ColorF = Color,
@@ -90,7 +99,7 @@ namespace Progrart.Core.Graphics
}
}
context.canvas.DrawText(str,
pos.X, pos.Y, SKTextAlign.Center, new SKFont(SKTypeface.Default, Size) { },
pos.X, pos.Y, align, new SKFont(SKTypeface.Default, Size) { },
new SKPaint()
{
ColorF = Color,