Changed the assembly name to allow double-click to open in macOS
Added random number generator in JS engine.
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@@ -83,6 +83,36 @@ namespace Progrart.Core.JSExecution
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_obj.Set("floor", JsObject.FromObject(Engine, (object)MathFunctions.floor));
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_obj.Set("sinh", JsObject.FromObject(Engine, (object)MathFunctions.sinh));
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_obj.Set("cosh", JsObject.FromObject(Engine, (object)MathFunctions.cosh));
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Engine.SetValue("random", JsObject.FromObject(Engine, (int seed) =>
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{
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var obj = new JsObject(Engine);
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Random random = new Random(seed);
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obj.Set("Next", JsObject.FromObject(Engine, () =>
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{
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return random.Next();
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}));
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obj.Set("NextMax", JsObject.FromObject(Engine, (int max) =>
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{
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return random.Next(max);
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}));
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obj.Set("NextFloat", JsObject.FromObject(Engine, () => random.NextDouble()));
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return obj;
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}));
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Engine.SetValue("random_undetermined", JsObject.FromObject(Engine, () =>
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{
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var obj = new JsObject(Engine);
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Random random = new Random();
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obj.Set("Next", JsObject.FromObject(Engine, () =>
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{
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return random.Next();
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}));
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obj.Set("NextMax", JsObject.FromObject(Engine, (int max) =>
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{
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return random.Next(max);
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}));
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obj.Set("NextFloat", JsObject.FromObject(Engine, () => random.NextDouble()));
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return obj;
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}));
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}
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string formSymbol(Dictionary<string, string> symbols)
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{
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