Rectangle now have a IsStoke property.
Added math functions to ExecutionEngine.
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39
Progrart.Core/PrimitiveDrawingCore.cs
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39
Progrart.Core/PrimitiveDrawingCore.cs
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using Progrart.Core.Storage;
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using SkiaSharp;
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using System.Diagnostics;
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namespace Progrart.Core
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{
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public class PrimitiveDrawingCore : IDisposable
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{
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internal bool isDisposed = false;
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SKSurface surface;
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SKImageInfo info;
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public readonly int Width;
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public readonly int Height;
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public SKCanvas canvas { get; }
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internal IStorageProvider StorageProvider;
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public PrimitiveDrawingCore(int W, int H, IStorageProvider storageProvider)
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{
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Width = W;
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Height = H;
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Trace.WriteLine($"Createing Surface as: {W} x {H}");
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info = new SKImageInfo(W, H);
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surface = SKSurface.Create(info);
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canvas = surface.Canvas;
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canvas.Clear();
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StorageProvider = storageProvider;
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}
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public SKData ToData()
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{
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return surface.Snapshot().Encode(SKEncodedImageFormat.Png, 100);
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}
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public void Dispose()
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{
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if (isDisposed) return;
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//GC.SuppressFinalize(this);
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isDisposed = true;
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surface.Dispose();
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}
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}
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}
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