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Progrart/Progrart.Desktop/Progrart.Desktop.csproj

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<!--If you are willing to use platform-specific APIs, use conditional compilation.
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See https://docs.avaloniaui.net/docs/guides/platforms/platform-specific-code/dotnet for more details.-->
<TargetFramework>net10.0</TargetFramework>
<Nullable>enable</Nullable>
<PublishAot>true</PublishAot>
</PropertyGroup>
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<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
<ApplicationIcon>progrart_app_icon.ico</ApplicationIcon>
</PropertyGroup>
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<ItemGroup>
<Content Include="progrart_app_icon.ico" />
</ItemGroup>
<ItemGroup>
<TrimmerRootAssembly Include="Progrart" />
<TrimmerRootAssembly Include="Progrart.Core" />
<TrimmerRootAssembly Include="Jint" />
</ItemGroup>
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<ItemGroup>
<PackageReference Include="Avalonia.Desktop" />
<!--Condition below is needed to remove Avalonia.Diagnostics package from build output in Release configuration.-->
<PackageReference Include="Avalonia.Diagnostics">
<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
</PackageReference>
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<PackageReference Include="SkiaSharp.NativeAssets.Linux" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Progrart\Progrart.csproj" />
</ItemGroup>
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</Project>