using Jint.Native;
using SkiaSharp;
using System;
using System.Collections.Generic;
using System.Text;

namespace Progrart.Core.JSExecution
{
	public static class ProgrartConversion
	{
		public static SKShader? ObtainFromJsObject(JsObject jsObject)
		{
			return null;
		}
	}
}
